You are given two 0-indexed integer permutations A and B of length n.
A prefix common array of A and B is an array C such that C[i] is equal to the count of numbers that are present at or before the index i in both A and B.
Return the prefix common array of A and B.
A sequence of n integers is called a permutation if it contains all integers from 1 to n exactly once.
Example 1:
Input: A = [1,3,2,4], B = [3,1,2,4]
Output: [0,2,3,4]
Explanation: At i = 0: no number is common, so C[0] = 0.
At i = 1: 1 and 3 are common in A and B, so C[1] = 2.
At i = 2: 1, 2, and 3 are common in A and B, so C[2] = 3.
At i = 3: 1, 2, 3, and 4 are common in A and B, so C[3] = 4.
Example 2:
Input: A = [2,3,1], B = [3,1,2]
Output: [0,1,3]
Explanation: At i = 0: no number is common, so C[0] = 0.
At i = 1: only 3 is common in A and B, so C[1] = 1.
At i = 2: 1, 2, and 3 are common in A and B, so C[2] = 3.
Constraints:
- 1 <= A.length == B.length == n <= 50
- 1 <= A[i], B[i] <= n
- It is guaranteed that A and B are both a permutation of n integers.
글 쓰다가 글 날라가서 대충 쓴다..
1. Python
# Super Naive way
class Solution:
def findThePrefixCommonArray(self, A: List[int], B: List[int]) -> List[int]:
# Navie way
cnt = 0
ans = []
n = len(A)
for i in range(n):
cnt = 0
for j in range(i,-1,-1):
for k in range(i,-1,-1):
if B[j]==A[k] : cnt+=1
ans.append(cnt)
return ans
2. C
# C
/**
* Note: The returned array must be malloced, assume caller calls free().
*/
int* findThePrefixCommonArray(int* A, int ASize, int* B, int BSize, int* returnSize) {
*returnSize = ASize;
int cnt = 0;
int* ans = (int*)malloc(ASize*sizeof(int));
int check[51] = {0};
for(int i=0;i<ASize;i++){
check[A[i]]++;
if(check[A[i]]==2) cnt++;
check[B[i]]++;
if(check[B[i]]==2) cnt++;
ans[i] = cnt;
}
return ans;
}
3. C++
# C++
class Solution {
public:
vector<int> findThePrefixCommonArray(vector<int>& A, vector<int>& B) {
int cnt = 0;
vector<int> vec;
int n = A.size();
vector<int> check(n+1,0);
for(int i=0;i<n;i++){
check[A[i]]++;
if(check[A[i]]==2) cnt++;
check[B[i]]++;
if(check[B[i]]==2) cnt++;
vec.push_back(cnt);
}
return vec;
}
};
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